But this is only for Grandmasters, the rules are completely equal for all other NPCs. The Atom RPG is a role-playing game that is set in the midst of the nuclear wars that took place in 1986. But now, more and more, it turns out that this was overkill for an average player. A full version app for Android, by ATENT GAMES LTD. Then someone made the Hard AI and we started destroying it utterly, so as a last ditch effort we made it have a better hand to create a challenge. When the app became public knowledge, we all soon got a 2300+ Elo rating which equates to chess grandmaster but in Bombagun. When I made it everyone started playing it instead of working, and we added local multiplayer for it (which later turned into an android app) and played one another, so we became really good, then one after another we learned to count cards and predict what the opponent will play. Before 1.03 I could just easily relieve the faction merchants and the random market merchants from their money easily, after - well, the faction merchants are just immune from pickpocketing (I have that and stealth up to 250 each) and it's still darn hard to steal from the market. Just survive their first few turns! Bombagun difficulty is a huge thorn in our side. On grandmasters: they have a harder AI version, they count cards making longer chains of decision like a chess AI, but they also have their chance of getting a better starting lineup increased. I still don't know if that's the same беляш. I also only learnt that беляш fact recently.
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